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Dettaglio pubblicazione

2024, 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), Pages 2319-2326

Generating and Evaluating Synthetic Data in Virtual Reality Simulation Environments for Pose Estimation (04b Atto di convegno in volume)

Sabbella SANDEEP REDDY, Serrarens Pascal, Leotta Francesco, Nardi Daniele

Virtual Reality (VR) environments are used as a way to let humans experiment with algorithms, techniques, and situations in various application areas, including emergency management, serious games, smart manufacturing, and precision agriculture. They are especially relevant when experiments in the real world may be harmful to human operators. As VR environments are the closest possible faithful replicas of real environments, many recent works focus on the employment of such tools as a means to generate synthetic datasets that can be used for training machine and deep learning models, especially in situations where obtaining real datasets can be difficult. In this paper, we introduce a strategy to generate a dataset for pose estimation in the challenging scenario of precision agriculture. Finally, the quality of the generated dataset was evaluated.
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